A VERY SHORT INTRODUCTION TO DIGITAL ARCHAEOLOGY

Autores

  • Kelly Marie Gillikin Schoueri University of Edinburgh; Universidade de São Paulo Autor
  • Lucio Menezes Ferreira Universidade Federal de Pelotas (UFPEL) Autor

DOI:

https://doi.org/10.4025/notandum.vi54.56244

Resumo

Visual reconstructions of archaeological sites and materials have been around since before the formal construction of archaeology as a discipline itself. However, there has been an expansion of the methods of reconstructing and representing the past in the last decades due to the use of digital technology. 3D modelling of archaeological sites and artifacts can generate aesthetically pleasing visualizations, but there is a danger of over-exaggerating or decontextualizing the past for public audiences. As digital artists and archaeologists, we should use caution with creating and disseminating archaeological visualizations. Considerations for scientific accuracy, ethics and educational value need to be taken into account.  Therefore, this article introduces some of the theoretical issues involved with the digital reconstruction as well as an overview of the practical process of performing science-based archaeological 3D reconstructions and visualizations.

Biografia do Autor

  • Kelly Marie Gillikin Schoueri, University of Edinburgh; Universidade de São Paulo

    Mestre em Arqueologia pela University of Edinburgh, Reino Unido.

  • Lucio Menezes Ferreira , Universidade Federal de Pelotas (UFPEL)

    Doutor em História pela Universidade Estadual de Campinas (UNICAMP). Fez estágios de Pós-Doutorado na Universidade Estadual de Campinas (UNICAMP) e na Illinois State University, Estados Unidos. Professor da Universidade Federal de Pelotas (UFPEL). Bolsista de Produtividade em Pesquisa 1D, do Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq).

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Publicado

2020-10-17

Como Citar

A VERY SHORT INTRODUCTION TO DIGITAL ARCHAEOLOGY. (2020). Notandum, 54, 143-156. https://doi.org/10.4025/notandum.vi54.56244